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Runaway Dreams

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Devlog

  • Art, Art, Art, Attack.
    April 13, 2023 by Lion Tamer Interactive#Blender 3d, #Lowpoly modeling
    Been a while since I posted. Im currently the art phase of production. Creating assets to populate the levels in Runaway Dreams. The first level is almost done, and a hub world where you can travel be... Continue reading
  • Enemy Spawning and UI Upgrades
    January 16, 2023 by Lion Tamer Interactive#WeeklyUpdate
    As of 1/16/2023 - Implemented a functional enemy wave spawning system. Added art assets to replace placeholder UI/Hud Elements. Enemies can now damage the player, and be damaged (with animations.) Beg... Continue reading
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